Line of Sight

A blog about Game Design and Unity3D.

Sunday, March 2, 2014

Deck of Many Things

›
I've taken a slight break from Cutlass and Compass to work on several card games with my partner in crime Allen White. This takes me bac...
Monday, February 3, 2014

Morality in games

›
Morality concerns the principles between right and wrong actions. In games, especially role playing games, moral choices are everywhere, but...
Saturday, February 1, 2014

Cutlass and Compass

›
Back after a busy development cycle to clear off the dust on this blog. I'm currently working on Cutlass and Compass, a strategy surviva...
Thursday, August 25, 2011

FPS Melee

›
I’ve always loved FPS games for the immersion that is gained from being able to see through the eyes of the protagonist. The feeling of awe,...
Monday, June 14, 2010

Introduction: My Life in the Game Industry

›
I'm going to start this off with a little self-history and what I'm trying to achieve. I've been very fortunate in my short care...
Home
View web version

About Me

Ben Rodgers
Johns Island, South Carolina, United States
3D Artist, Level Designer and Lead Game Designer at Kiztoys. I've been working in the industry for a few years but I've been making games since I can remember. You can find my Portfolio at www.benjaminrodgers.com
View my complete profile
Powered by Blogger.